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The New York Times: In Escape Rooms, Video Games Meet Real Life

The New York Times: In Escape Rooms, Video Games Meet Real Life

Everything is interactive these days, thanks to video games and the Internet, even Neil Patrick Harris’s forthcoming autobiography, which is being written in the style of a 1980s Choose Your Own Adventure book.
One of the most interesting fusions of digital culture with an older form — in this case, theater — is the escape room, which locks people behind a closed door and asks them to find a way out.

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